What is SL4 Portal?

SL4 Portal is my personal blog. I am Tux Winkler, an avatar in Second Life. I am for the most part a friendly and helpful person. I use this blog to sound off about anything really.

Feel free to comment, I have set this to open. So no need to register! At the moment the majority of visitors comment via email, try clicking the blog title and leaving a comment - its easy peasy!
Our sim: DISTURBED

Nov 302009

I would like to thank the alt who is now permenantly banned for sending me a copy of the HUD texture I already own.  I have filed an abuse report and had you banned, I also happened to mention who I suspect.  There seems to be no end to this.

Seriously, if you are unable to create something for yourself, wait for its release.  I would even give you one free of charge if you are so desperate to have it.  (Unfortunately it would go black as you would be placed on the banned list – XD)

Thus I have replaced the HUD’s with simple arrows, which now have die code in.  Yes they die!  But not for long, a max of 10 seconds!  Also they are faster and there is now seven of them.  This new code also contains my anti script copy, which notifies the lindens if it detects copybot.  Or a permissions hack.

Anyways, the DISTURBED sim is coming along.  And hopefully will be up and running so I can shut down furfall soon!

RSS Second Life Grid Status

  • Issue Tracker and Wiki Maintenance Saturday March 20th 19/03/2010
    [POSTED March 19th 2010 9:00am PST] Our issue tracker (jira.secondlife.com) and public Wiki will both be down for maintenance on Saturday, March 20th, from 1:00am PST until 3:00am PST.  During this time, we do ask that residents refrain from posting any new issues, nor edit any wiki pages, as the system may be restarted and they will [...] […]
  • [RESOLVED] Logins currently unavailable 19/03/2010
    [RESOLVED March 18th 5:50pm] Login problems have now returned to normal. [UPDATE March 18th 5:10pm] There are still some residual problems with logins, we are investigating the issue and are working to resolve it. Please watch here for any new updates. [POSTED March 18th 3:45pm]  Some residents may be experiencing issues attempting to login.  We are aware of […]
  • Support Portal Down Saturday, March 20, 2010 from 10:00pm to 10:30pm PDT 18/03/2010
    [POSTED  2:30pm PDT] Our Support Portal will be down for scheduled maintenance on Saturday, March 20, 2010 from 10:00pm to 10:30pm PDT. Support tickets and Live Chat will be unavailable during this time. Telephone support will not be affected. […]
  • [Resolved] Asset Server Error Messages 18/03/2010
    [Resolved 2:20pm PDT] We have resolved the issues with the asset server. Residents should feel free to resume in-world purchases. [UPDATE  1:30pm PDT] We continue to work on the asset server issues. [UPDATE 11:43am PDT] We continue to work on the asset server issues. [UPDATE 9:42am PDT] Work on the asset server issue is still in progress. [8:42am PDT] [...] […]
  • [RESOLVED] Inworld Logins Slow 17/03/2010
    [RESOLVED 3:31pm PDT] Log ins have returned to normal. [3:02pm PDT] We are aware that some residents may be experiencing log in issues. We currently are looking into the problem and Log ins may continue to be slow as we work toward a solution. We will post further updates as we have them. […]

RSS NexisONLINE

  • NeilLife Blog has been Nuked
    Looks like Google finally got off their collective asses and nuked Neil’s blog after he posted some Bloodlines code. (Reported here.) […]
  • Not-So Breaking Nuze: Stolen Shit is #1 in Popularity at XStreetSL
    It appears that Linden Lab’s sheer incompetence has come to (another) head. Some throwaway alt named Kristina Catronis is selling 230 Top-quality stolen dances, and now can also brag that she’s the top selling in SL, as “her” product has reached the #1 sales rank in XStreet.  Several sellers have claimed to have filed DMCAs several [...] […]
  • Modular Lua
    I’m making some big changes behind the scenes in Lua. First of all, Lua modules (which bind Luna to Lua) are being broken up from one (SL) to many (Base, GL, Region are what have been completed so far).  This will aloow for faster development, as devs can work on their own modules without interfering with [...] […]
  • Call to Developers
    Luna is in need of dire attention. Our build environment is clunky We need a new UI that will work in a multithreaded environment We need to fix the Lua event queue Both Luna plugins and Lua modules (LuaBitOp/LuaSocket/LuaExpat) need maintainers and integration with CMake We need to add and restructure Lua bindings with SL’s infrastructure Web apps are a bit […]
  • Luna website (mostly) online
    http://luna.nexisonline.net/ Still working on the tag registration server so that client tags can be added/disabled automatically. The new theme is…. okay, still working on replacing logos and stuff. […]
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