What is SL4 Portal?

SL4 Portal is my personal blog. I am Tux Winkler, an avatar in Second Life. I am for the most part a friendly and helpful person. I use this blog to sound off about anything really.

Feel free to comment, I have set this to open. So no need to register! At the moment the majority of visitors comment via email, try clicking the blog title and leaving a comment - its easy peasy!
Our sim: DISTURBED

Mar 052010

The Luna Viewer (formally FlexLife – changed because of 3PVP) is in need of extra Devs.  Click the following:

http://nexisonline.wordpress.com/2010/03/03/call-to-developers/

If you fit any of the following (or feel you can contribute in other ways) send a mail to nexisentertainment@gmail.com.

  • Build Environment
  • UI (User Interface)
  • Lua Event Queue
  • Cmake Integration
  • SL-Lua Bindings
  • Web Applications
  • End User Documentation
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Mar 042010

Wow, time runs away with me lately and before I notice I have missed loads.  So I figured I would tell you whats been going on:

GRPS – Generic Role Play – As requested I have been rewriting to change the meters, within the game.  At present the working of a random seed is to be included, for example:  Your character is a street thug in a cyberpunk era.  You go to mug someone.  Would you get all their money?  Not always, they may have hidden some in their sock.  So the random seed factor creeps in.  Also, the new version is trailing more server side calculations to prevent cheating.  This will enable us to distribute weapons/addon scripts easier too.  So unfortunately GRPS will stay in alpha, but I am allowing extra testers so those of you who applied for the beta will be bought on in alpha – YAY.

DISTURBED – Removed the big shop.  Created a weapons shop and a photo studio.  There is also a woodland and cave.  Its crazy the number of times I change it, I know.  But although a few people are not so happy at losing the clothing, I feel it isn’t justifying itself.

FLEXLIFE – Ok, here is the thing, LL release 3PVP statingthe viewer cannot have life in it.  Great, thanks.  So currently changes are being implemented to become a new name:

Luna

I actually think this is a good thing.  A very dear person says ‘A change is as good as a move!’.  So, despite the pain in the preverbial, rebranding goes on.  Fred works his nuts off, and should slow down a little.  But he wont – XD.  Still excited about the new name and release.  I am going to start on the Lua/Luna wiki.  So finding out commands is as simple as using the wiki.  The support ticket is going up too.  As is the website.  The features are massive with Lua.  Watch the official blog (when its up fully):

http://luna.nexisonline.net

So thats it, up to date.  Sorry for missing so much.  Here are a few of your questions answered:

Q. Hey dude, you been arrested or something?
A. Nope, still here =)

Q. The JLU got you banned?
A. Nope, still here =)

Q. Why no posts?  Is something wrong?
A. Nope, still here =)

Q. Do you have an answer to the question?
A. 42.

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Jan 192010

This was one of those should I shouldn’t I moments. Anyways in the past when playing with a Linden I would find myself on the end of a ban – XD.

So as you can imagine, I had little time. I didn’t even get chance to hide the HUDS or UI. So apologies for the roughness, but worth it for the comedy factor.

YouTube Preview Image

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Jan 182010

This is a video version of the guide: [FlexLife] How-To: Change an Avatar’s Appearance using Lua by Fred Rookstown.

Ok, so I wanted to show the AV mod power of Lua in the latest FlexLife viewer for Second Life.  So I wanted to go to a place where deserving people congregate and there is no perms (no build/no script).  I know such a place, the mind numbing drama central that is Help Island Public (don’t get me wrong I have some good friends there – but it also attracts the over zealous ‘You can’t have a gun here’ types, then they use a weapons HUD on you – which has no effect in FlexLife BTW).

After browsing the potential victims assembled at the main hub, I decide on a very old friend from the days of Drazic (hugz Psymonkey!) the once tripped out little monkey avatar – Psymonkey Alter.  My choice was simple, I knew he would see the funny side!

You will note I replaced the sound – OMG – you would all be asleep if not.

I continued to modify Psy using Lua, until I had this video.  I hope you all enjoy it!

YouTube Preview Image

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Jan 172010

Having fixed my system I figured I would go play.  So after a boring time on Help Island Public, I went to Quantum.

I know Darling Brody would be sitting there somewhere. and who better to play with (Sorry DB – No harm done).

Check out the following pictures that show the harnessed power of Lua in the next best viewer FlexLife!  It is possible to manipulate any setting.  Haha brilliant!

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RSS Second Life Grid Status

  • L$ Purchase issues 20/03/2010
    19 March 2010 11:00PM Some residents maybe experiencing issues with attemping to purchase L$. The issues are being investigated and will update this blog with further details. […]
  • Issue Tracker and Wiki Maintenance Saturday March 20th 19/03/2010
    [POSTED March 19th 2010 9:00am PST] Our issue tracker (jira.secondlife.com) and public Wiki will both be down for maintenance on Saturday, March 20th, from 1:00am PST until 3:00am PST.  During this time, we do ask that residents refrain from posting any new issues, nor edit any wiki pages, as the system may be restarted and they will [...] […]
  • [RESOLVED] Logins currently unavailable 19/03/2010
    [RESOLVED March 18th 5:50pm] Login problems have now returned to normal. [UPDATE March 18th 5:10pm] There are still some residual problems with logins, we are investigating the issue and are working to resolve it. Please watch here for any new updates. [POSTED March 18th 3:45pm]  Some residents may be experiencing issues attempting to login.  We are aware of […]
  • Support Portal Down Saturday, March 20, 2010 from 10:00pm to 10:30pm PDT 18/03/2010
    [POSTED  2:30pm PDT] Our Support Portal will be down for scheduled maintenance on Saturday, March 20, 2010 from 10:00pm to 10:30pm PDT. Support tickets and Live Chat will be unavailable during this time. Telephone support will not be affected. […]
  • [Resolved] Asset Server Error Messages 18/03/2010
    [Resolved 2:20pm PDT] We have resolved the issues with the asset server. Residents should feel free to resume in-world purchases. [UPDATE  1:30pm PDT] We continue to work on the asset server issues. [UPDATE 11:43am PDT] We continue to work on the asset server issues. [UPDATE 9:42am PDT] Work on the asset server issue is still in progress. [8:42am PDT] [...] […]

RSS NexisONLINE

  • NeilLife Blog has been Nuked
    Looks like Google finally got off their collective asses and nuked Neil’s blog after he posted some Bloodlines code. (Reported here.) […]
  • Not-So Breaking Nuze: Stolen Shit is #1 in Popularity at XStreetSL
    It appears that Linden Lab’s sheer incompetence has come to (another) head. Some throwaway alt named Kristina Catronis is selling 230 Top-quality stolen dances, and now can also brag that she’s the top selling in SL, as “her” product has reached the #1 sales rank in XStreet.  Several sellers have claimed to have filed DMCAs several [...] […]
  • Modular Lua
    I’m making some big changes behind the scenes in Lua. First of all, Lua modules (which bind Luna to Lua) are being broken up from one (SL) to many (Base, GL, Region are what have been completed so far).  This will aloow for faster development, as devs can work on their own modules without interfering with [...] […]
  • Call to Developers
    Luna is in need of dire attention. Our build environment is clunky We need a new UI that will work in a multithreaded environment We need to fix the Lua event queue Both Luna plugins and Lua modules (LuaBitOp/LuaSocket/LuaExpat) need maintainers and integration with CMake We need to add and restructure Lua bindings with SL’s infrastructure Web apps are a bit […]
  • Luna website (mostly) online
    http://luna.nexisonline.net/ Still working on the tag registration server so that client tags can be added/disabled automatically. The new theme is…. okay, still working on replacing logos and stuff. […]
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